The equipment characteristics can activate the soul attribute of the battle song suit only when the equipment is equipped with a handshake and blood marks (shoes)

Equipment skills lightning thunderbolt hand
After the lightning bolt hand starts the skill, the equipment will get the amazing hand speed like flint, the cooldown of all attack skills will be 45 minutes, and the cooldown of special state skills will be doubled for 1 second.
Soul attribute physical attack power+2% magic defense power+15%
Equipment level 2 to 4
Actually, it is a purple equipment, and its attributes are still so good. Although this equipment is not exclusive professional equipment, it should be more suitable for melee physical attack occupations, especially for assassins. However, there is no assassin occupation in the team now, and it is finally decided to adopt the melee occupation roll point.
For this kind of thing, the cat is the favorite of a panacea profession, and he can participate in almost all the roll points, and so is the melee physics profession this time.
However, in the end, the result of the roll point was not the last laugh. In the end, this purple armguard was successfully rolled by the old cat. Speaking of it, this is also a good thing. At least with this armguard, the old cat can equip skills to reduce the cooldown of attack skills, so that his super killer skills, dragons and phoenixes, are even sharper.
The last piece of equipment was expected by everyone and finally appeared.
Gray Fog Shield (Orange) Defense 29943 Magic Royal 35644
_ ____w_ w_ w___ __ _o_m
Blood volume+4
Block success rate+15%
Additional Attribute 1 Constitution+1
2 spirit+
3 Critical Strike Resistance+5%
4 each successful block will be superimposed for 3 minutes, and the 5% physical defense and magic defense bonus can be superimposed by 3%.
5 Curse skill resistance+5%
Every successful block has a 5% chance to clear the cursed state and a 5% chance to reflect the cursed state back to the performer.
Equipment Mosaic Hole Quantity 2 (Not Mosaic)
Equipment special effects After equipping this shield, the deputy will show a gray smoky effect. In this effect, all shield launching skills will get a special effect of interrupting the opponent’s casting by 65%.
Equipment skill rotating flying shield
When the rotating flying shield passes the 15-second guidance, the shield in your hand will be thrown out of the shield, which will make a rotating strike in the middle. It will hit the most opponents within 1 meter of the center of the equipment, so that the attacked person will enter a state of dizziness for 2 seconds, and the skill will cool down for 3 minutes.
Equipment classes all two-turn knight classes
Exclusive professional attributes damage sacred races or occupations by+15%; In darkness or fog, the equipment’s visual range+5 and movement speed+5.
Equipment level 2 to 4
This shield naturally belongs to Grandet. Although the guy in the cat wanted this shield very much, it should be given to the first M in Grandet’s team.
Besides, the other equipment of Grandet is not bad, but the shield has always been very bad. It is estimated that the blue shield of Grandet will feel sad after being seen by other knights.
Now Grandet has finally got a shield with good attributes, which makes Grandet even more happy. The skill called "rotating flying shield" is actually a group control skill
After reading the five pieces of equipment exploded by two boss, it can be regarded as a happy thing in general. Two sets of purple suits have been assembled and an orange equipment has been successfully synthesized.
Next, it’s up to a boss to show those two skills.
Riptide Net (rare) This skill is unique in the moat of Qingluan City. However, with the death of the evil river eel demon, this stunt has been completely lost. Fortunately, it has left such a secret book to use its own magic to motivate the power of thunder and water in the gas to cause two damage to all enemies within 2 meters ahead. The first time, the mixed damage of water and physical elements is 15 times. All the attacked ones have a 1% chance to enter the fixed state for 15 seconds. The second time, the lightning damage is 1 time. All the attacked people have a 5% chance to enter a state of paralysis ranging from 13 seconds and consume 1 magic point. You need a professional thunder mage or frost mage for 15 minutes when the skill cools down.
The basic three-type (special) skill is the most basic attack reinforcement, which includes three attack skill modes: [heavy chop], [sweeping] and [stabbing]. [heavy chop] motivates its own magic to lead the body to cause a heavy blow to the enemy, causing 12 times physical damage to an enemy in front; [Sweep] Motivate one’s own magic to guide one’s body strength to sweep one degree ahead, causing 15 times physical damage to at most five opponents in the range of 3 meters and one degree ahead; [Spit] Motivate your own magic to guide your body to stab a fatal blow to the enemy in front, causing 125 times physical damage to an enemy in front. This attack has a 33% chance of crit [heavy chop] and [sudden stab] modes, which cost 5 points of magic, and [sweep] consumes 1 point of magic. "Slash" and "Stab" skills cool down for 15 seconds. "Sweep" skills cool down for 1 second, which requires all physical attack classes.
Of these two skills, the basic three types are directly given to this guy.
I really don’t want to say that this skill is really designed for him. Although this skill is negligible in the general physics profession, for the mechanical master who has almost no means of attack, this skill directly adds three kinds of melee means to him, and the magic consumption of these three means of attack is so small, which further strengthens the combat endurance of this guy.